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Joelle Jahns
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Other project

Other Projects

An archive of earlier game design projects, showing how I developed my skills in level design, UI, collaboration, and solo production.

Separate from Applied Thesis. These projects are included for professional context only and are not submitted as thesis evidence.
Treehouse project screenshot
24-hour Full Sail Hall of Fame game jam · Level Design

Treehouse

Treehouse was developed for the Full Sail Hall of Fame 15 Game Jam, a 24-hour challenge themed “Follow the Dream.” Our team created a light stealth and…

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Rogue Slots project screenshot
Melted Pixels · Level Design & UI Design

Rogue Slots

Rogue Slots is a chaotic roguelike where the player’s weapon is an enchanted slot machine strapped to their back. Players spin for abilities, fight…

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Elemental Quest project screenshot
Solo project · Fantasy level design

Elemental Quest

Elemental Quest is a solo project developed for my Project and Portfolio IV class at Full Sail University. Players travel through a fantasy world on a…

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Adventure project screenshot
Team Garnet · Collaborative level design

Adventure

Adventure was developed as a team project for Project and Portfolio II at Full Sail University. Each team member created a distinct level and we connected…

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© Joelle Jahns · Level Design PortfolioReferences