
24-hour Full Sail Hall of Fame game jam · Level Design
Treehouse
Treehouse was developed for the Full Sail Hall of Fame 15 Game Jam, a 24-hour challenge themed “Follow the Dream.” Our team created a light stealth and…
View project ↗An archive of earlier game design projects, showing how I developed my skills in level design, UI, collaboration, and solo production.

Treehouse was developed for the Full Sail Hall of Fame 15 Game Jam, a 24-hour challenge themed “Follow the Dream.” Our team created a light stealth and…
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Rogue Slots is a chaotic roguelike where the player’s weapon is an enchanted slot machine strapped to their back. Players spin for abilities, fight…
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Elemental Quest is a solo project developed for my Project and Portfolio IV class at Full Sail University. Players travel through a fantasy world on a…
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Adventure was developed as a team project for Project and Portfolio II at Full Sail University. Each team member created a distinct level and we connected…
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