← All other projects
Other project · Not part of Applied Thesis

Rogue Slots

Melted Pixels · Level Design & UI Design

Featured screenshot from Rogue Slots

About the Project

Rogue Slots is a chaotic roguelike where the player’s weapon is an enchanted slot machine strapped to their back. Players spin for abilities, fight enemies, and push through increasingly difficult challenges. The project blends fast arena combat with a casino-inspired visual style.

My Contributions

My level-design work included the Cosmic Clash arena and environmental spaces for combat and bonus activities. I also worked on the layout of the main menu and supporting UI screens, emphasizing readable options and clear navigation between gameplay, settings, and instructions.

Research and Design

I approached the interface and play area as spaces where players should quickly understand their available choices. Research on visual cognitive load supported my focus on keeping information clear and avoiding unnecessary distractions during decisions (Sweller, 2023; van Nooijen et al., 2024).

Gameplay Video

If the video does not play here, watch it on YouTube.

Media attribution: Project screenshots supplied from my earlier portfolio. Collaborative work is credited to its original student team; the descriptions identify my own contributions.