References
These references follow the sources used in my approved Applied Thesis Proposal. Some team and media records remain provisional until production dates, artwork ownership, and release permissions are confirmed.
Biassoni, F., Gandola, M., & Gnerre, M. (2023). Grounding the restorative effect of the environment in tertiary qualities: An integration of embodied and phenomenological perspectives. Journal of Intelligence, 11(11), Article 208. https://doi.org/10.3390/jintelligence11110208
Li, H., Dong, W., Wang, Z., Chen, N., Wu, J., Wang, G., & Jiang, T. (2021). Effect of a virtual reality-based restorative environment on the emotional and cognitive recovery of individuals with mild-to-moderate anxiety and depression. International Journal of Environmental Research and Public Health, 18(17), Article 9053. https://doi.org/10.3390/ijerph18179053
Liu, Y., Zhang, J., Liu, C., & Yang, Y. (2024). A review of attention restoration theory: Implications for designing restorative environments. Sustainability, 16(9), Article 3639. https://doi.org/10.3390/su16093639
Pham, T. P., & Sanocki, T. (2024). Human attention restoration, flow, and creativity: A conceptual integration. Journal of Imaging, 10(4), Article 83. https://doi.org/10.3390/jimaging10040083
Rhee, J. H., Schermer, B., Han, G., Park, S. Y., & Lee, K. H. (2023). Effects of nature on restorative and cognitive benefits in indoor environments. Scientific Reports, 13, Article 13199. https://doi.org/10.1038/s41598-023-40408-x
Seyderhelm, A. J. A., & Blackmore, K. L. (2023). How hard is it really? Assessing game-task difficulty through real-time measures of performance and cognitive load. Simulation & Gaming, 54(3), 294-321. https://doi.org/10.1177/10468781231169910
Suzuki, Y., Wild, F., & Scanlon, E. (2024). Measuring cognitive load in augmented reality with physiological methods: A systematic review. Journal of Computer Assisted Learning, 40(2), 375-393. https://doi.org/10.1111/jcal.12882
Sweller, J. (2023). The development of cognitive load theory: Replication crises and incorporation of other theories can lead to theory expansion. Educational Psychology Review, 35, Article 95. https://doi.org/10.1007/s10648-023-09817-2
Van Nooijen, C. C. A., de Koning, B. B., Bramer, W. M., Isahakyan, A., Asoodar, M., Kok, E., van Merrienboer, J. J. G., & Paas, F. (2024). A cognitive load theory approach to understanding expert scaffolding of visual problem-solving tasks: A scoping review. Educational Psychology Review, 36(1), Article 12. https://doi.org/10.1007/s10648-024-09848-3
Mars Games. (n.d.). The Wildest West [Video game].
Mars Games. (n.d.). Endless Warfare [Video game].
Moonlight Manor Team. (n.d.). Moonlight Manor [Unpublished student video game]. Full Sail University.
Melted Pixels. (n.d.). Treehouse [Student video game]. Full Sail University.
Melted Pixels. (n.d.). Rogue Slots [Student video game]. Full Sail University.
Joelle Jahns. (n.d.). Elemental Quest [Student video game]. Full Sail University.
Team Garnet. (n.d.). Adventure [Student video game]. Full Sail University.